
One potential explanation for the lack of Japanese representation is some of the region's largest publishers using resources to develop their own internal engines to avoid paying licensing fees to Epic.

Hopefully, Unreal Engine 5 doesn't face the same problems for the genre. Of course, fighting game players have noticed a new issue arise from UE4 more recently with titles like Guilty Gear Strive and The King of Fighters 15 showing higher amounts of input lag on PlayStation 5 than PS4. That would expand out over the coming years to include other Japanese developers like the aforementioned ArcSys and SNK plus Arika, pretty much encapsulating all of the fighting games using 3D graphics coming out of the region eventually.Īdmittedly, UE4 got off to a bit of a rough start with fighting games thanks to Street Fighter 5's infamous 8 frames of lag and Tekken 7 facing something very similar, but that was updated to the point that we now have some titles with less than 3 frames of input delay on PlayStation 4. Unreal Engine 4 didn't begin to be widely adopted until 2014, but it'd be just a year later that the first 2 fighting games would release using the software between Rising Thunder and Tekken 7 followed by Street Fighter 5 in 2016. With no Bandai Namco, SNK, Arc System Works or NetherRealm Studios featured on the list, it creates a potentially stark difference to our current selection of fighters. This likely means that even if a fighting game developer does pick up UE5, it won't release until years from now unless the studio goes through the process of porting a project over from UE4. x08rCx8e7P- Geoff Keighley April 5, 2022 Here are the studios currently working on 5 games.



The only one that could conceivably be a fighter is the listing of Microsoft and Rare, which could point to the rumored Killer Instinct sequel, though we aren't exactly holding our breath on that right now. In fact, there doesn't appear to be a single Japanese developer among them at all (unless you want to count PlayStation), which is curious seeing as there is official Japanese documentation for the new game engine. Following the engine's public release yesterday, video game journalist Geoff Keighley shared an image from IGN showcasing the long list of developers that are currently making games in UE5, and none of them make fighting games.
